A company is looking for an Environment Technical Artist.
Key Responsibilities
Collaborate with a team to mentor peers and encourage skill sharing
Create and apply materials and textures to 3D assets
Sculpt organic assets such as trees and rocks
Required Qualifications
Strong reel showcasing proficiency in Environment Tech Art for Video Games
2-3 years of experience with Substance Designer and 3DS Max
Familiarity with PBR workflows and real-time shaders
Knowledge of optimization and industry-standard workflows
Experience with Source Control Software (Perforce / Git)
Technical Artist • Van Nuys, California, United States