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Houdini Technical Artist

Houdini Technical Artist

MediabistroLos Angeles, CA, United States
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Job Description :

  • Partner closely with the engineering and design teams to develop content across a range of devices.
  • Implement runtime logic within a complex real-time environment with performance limitations in mind.
  • Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
  • Quickly solve issues with cross-functional leads.
  • Design, manage and maintain the pipeline from artists and end u through to deployment.
  • Prototype, profile and optimize custom shaders

We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity / affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and / or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to HR@insightglobal.com.To learn more about how we collect, keep, and process your private information, please review Insight Global's Workforce Privacy Policy : https : / / insightglobal.com / workforce-privacy-policy / .

Required Skills & Experience

  • 5+ years of experience developing real-time games
  • Experience with procedural generation in Houdini
  • Experience with prototyping and gameplay programming in Unity or Unreal
  • Expertise with DCC packages, and DCC-to-game engine pipelines
  • Experience collaborating on multi-disciplinary teams.
  • Experience communicating across team members including engineers and designers.
  • Experience in real-time content creation (characters / environments / VFX / animation / lighting).
  • Experience working with version control systems (Git, Perforce, etc.)
  • Nice to Have Skills & Experience

  • Experience with Generative AI models and concepts
  • Experience developing real-time experiences for VR headsets
  • Deep knowledge of game engines, preferably Unity
  • Being passionate and informed about emerging technologies, and video games.
  • Self-motivated, product thinking mindset
  • Benefit packages for this role will start on the 31st day of employment and include medical, dental, and vision insurance, as well as HSA, FSA, and DCFSA account options, and 401k retirement account access with employer matching. Employees in this role are also entitled to paid sick leave and / or other paid time off as provided by applicable law.

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