The Xbox Graphics team is on the lookout for passionate engineers eager to push the boundaries of state-of-the-art graphics systems, engineering systems, and device drivers. Our dynamic and diverse team operates at the cutting edge of hardware and software, delivering industry-leading game development technology. By collaborating closely with hardware engineers and top-tier game developers, we are shaping the future of graphics and game development.
If you thrive on making significant contributions to graphics drivers, GPU architecture, and engineering systems, and if you find joy in tackling complex challenges (we certainly do), then we want to hear from you!
In Core OS, we are responsible for the Operating Systems that power Azure, Microsoft's Linux OS, the platforms for Windows Client and Xbox, and our Windows Server ecosystem – through all of these, we support every one of our cloud businesses and billions of customers around the world. In this era of ubiquitous computing, systems software excellence has never been more important for Microsoft. High quality, high-efficiency operating systems and platform components underpin everything we do as a company, from making our systems more reliable for our customers, to increasing our competitiveness by reducing COGS, to delivering new features and capabilities to delight customers – that’s all us!
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
Qualifications
Required Qualifications :
Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
OR equivalent experience.
Other Requirements :
Ability to meet Microsoft, customer and / or government security screening requirements are required for this role. These requirements include, but are not limited to, the following specialized security screenings :
Preferred Qualifications :
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here : US corporate pay information | Microsoft Careers (https : / / careers.microsoft.com / v2 / global / en / us-corporate-pay.html)
Microsoft will accept applications for the role until October 10, 2025.
#CoreOSJobs #AEPJobs #SIGMAjobs
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and / or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https : / / careers.microsoft.com / v2 / global / en / accessibility.html) .
Senior Software Engineer • Mountain View, CA, United States