Join to apply for the Producer role at Sega of America, Inc.
Base pay range
$85,000.00 / yr - $93,000.00 / yr
Description
Hybrid Work Model
Job Summary : Producers coordinate the production and release of their game projects and product lines, ensuring the Product Development department is delivering on schedule, on budget, and at target quality. Producers bring several years of experience coordinating internal and external teams (including Localization, Marketing, QA, game development, 1st party, consumer research and more) to the benefit of their assigned projects. They are an expert in their field, contribute to department goals, and have a heavy focus on Localization.
They are able to independently lead their project on the day-to-day level, directing related teams to deliver on targets and building consensus. They understand and execute on strategic direction set by department leadership. The ideal candidate will have production and people leadership experience, familiarity with Japanese business practices and language, and a strong history of delivering best-in-class Localization in coordination with globally distributed teams.
Scope
Producers will directly manage their assigned titles from conceptualization through post-release support, coordinating between U.S. and Europe teams and developers in Japan. Duties include budgeting, scheduling, and business-roadmap vision, as well as the tactical details of localization production, consumer research, and more. They provide, direct, collect, and digest evaluation feedback, and lead the publishing process. They are a knowledge resource on game production and advise on a broad range of production topics. They may attend off-site trade shows to demonstrate products and promote managed projects through interviews and stage shows as required.
Producers serve as departmental communication hubs, acting as an authority on their projects and engaging with Marketing, QA, and Executive Management to resolve production issues. They work with external parties including developers, vendors, and international colleagues to obtain information, report status, establish goals, and identify constraints. When issues require executive consideration, Producers ensure clear and accurate upward communication. They are owners of their projects and represent the Japanese development team in internal SOA discussions and SOA in discussions with development teams. They should have a track record of building productive, professional relationships across cultures.
Duties And Responsibilities
Function as a hub for assets and information to resolve issues that block production progress.
Create, direct, and implement departmental and corporate initiatives and vision.
Negotiate internally and externally on schedules, budgets, and resourcing for managed lines and the company.
Obtain and digest information about the project to determine scope and work needed.
Draft resource and project plans, review production proposals, and drive the publishing process for their projects.
Review tasks, guide, and direct members of project teams as needed.
Obtain resources on behalf of production lines based on need and requirement.
Engage in all aspects of their project, including communications, documentation, game text, and bug reports.
Provide proactive guidance and engage with marketing on external activities related to the product within the lines.
Oversee all aspects of voice recording preparation and provide creative support during recording.
Maintain accurate scheduling and game information to be shared with internal and external parties as required.
Generate post-mortem information about their products post-launch.
Provide, gather, and synthesize product evaluation feedback as required.
Negotiate with external partners and vendors as needed.
Attend trade shows for demonstrating products and promote the game through interviews.
Other responsibilities are performed as assigned or needed.
Working in-office is an essential function of this position. In-office attendance is required for supervision, collaboration, and teamwork. Rationale includes : oversight of work, access to supervisory assistance, and facilitating communication and problem-solving across teams.
Qualifications
4+ years of production and localization experience.
Ability to work across regions and outside their time zone.
Exceptional organizational and communication skills, comfortable with multi-tasking and strong time- and task-management.
A love for video games and broad experience playing them.
International, cross-cultural mindset.
Proven ability to manage game production projects and teams.
Experience managing a franchise and / or working with external licensees and / or partners.
Business-level English and Japanese speaking and writing required.
Non-localization production experience (e.g., design feedback, game design, art design, voice studio time, user testing) is a plus.
Localization Specialization
Expert-level understanding of localization practices, nomenclature, and timelines.
Demonstrated history of localization successes.
Extensive J2E and / or E2FIGS localization experience.
Extensive experience working in multiple languages and cross-cultural environments.
Familiarity with PowerPoint, Excel.
Bonus Skills
Time living / working in Japan and familiarity with Japanese business culture and pop culture is an advantage.
Seniority level
Mid-Senior level
Employment type
Full-time
Job function
Design, Art / Creative, and Information Technology
Industries
Computer Games
Entertainment Providers
Software Development
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Of America Is Hiring • Irvine, CA, United States