A company is looking for a Network Engineer to develop networking solutions for multiplayer experiences.
Key Responsibilities
Design and implement matchmaking and session management systems
Develop scalable networking modules that integrate with existing project infrastructure
Optimize network performance for smooth player experiences
Required Qualifications
4+ years of experience in multiplayer game networking or online systems
Proficiency with Unreal Engine, preferably UE5
Strong knowledge of multiplayer architecture, session management, and matchmaking frameworks
Proficiency in C++ and blueprint development within Unreal Engine
Experience diagnosing and resolving networking issues in live or production environments
Network Engineer • Peoria, Arizona, United States