A company is looking for an Animator to shape the motion identity and visual feel of a casual puzzle game.
Key Responsibilities
Create expressive 2D character, prop, and UI animations using Spine and Unity
Collaborate with cross-functional teams to prototype and refine gameplay motion
Define and maintain animation consistency across the live game while balancing performance optimization and aesthetic quality
Required Qualifications
Proven experience with Spine and Unity, including rig setup and animation integration
Strong sense of timing, spacing, rhythm, and weight in animations
Deep understanding of animation principles such as anticipation, follow-through, and easing
Collaborative mindset, eager to co-create with game designers and artists
Bonus : experience in casual or stylized games, or a passion for music-driven motion
Animator • San Antonio, Texas, United States