Intel Corporation – Senior GPU Compiler Engineer
Join Intel Corporation as a Senior GPU Compiler Engineer and work on the Intel Graphics Compiler Project. This role focuses on the full lifecycle of software tools for domain-specific programming languages (DX Shader, OpenGL, OpenCL, SYCL) and collaborates closely with hardware design teams and industry standards groups.
Job Details
Intel Corporation is a global leader in the semiconductor industry, known for its innovation in designing and manufacturing essential technologies that power the modern world. With a focus on advancing computing and connectivity, Intel develops processors, graphics solutions, and other technologies that drive a wide range of devices and applications. The company is committed to delivering high-performance solutions and fostering a culture of innovation, collaboration, and inclusivity.
Key Responsibilities
Required Skills & Experience
Minimum Qualifications
Preferred Qualifications
Job Type & Work Model
Experienced Hire – Full-time. On-site presence required.
Location
Primary : US, California, Santa Clara. Alternate : US, California, Folsom.
Benefits
This role includes competitive pay, stock, bonuses, and comprehensive benefits covering health, retirement, and vacation. More information is available at : https : / / intel.wd1.myworkdayjobs.com / External / page / 1025c144664a100150b4b1665c750003.
EEO Statement
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
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Compiler Engineer • Folsom, CA, US