A company is looking for a Rendering Engineer (Contract).
Key Responsibilities
Design, implement, and optimize rendering systems within Unreal Engine for high-quality visuals and performance
Develop materials, shaders, and lighting systems, ensuring scalability and artistic flexibility
Profile and optimize GPU and CPU performance, collaborating with cross-discipline teams to enhance production-ready visuals
Required Qualifications
5+ years of experience as a Rendering Engineer or in a similar graphics programming role
Advanced proficiency with Unreal Engine 5 and its rendering pipeline
Strong knowledge of HLSL / GLSL shader programming and GPU architectures
Proven experience in profiling and optimizing complex rendering systems
Solid C++ development skills and familiarity with modern graphics APIs (DirectX 12, Vulkan, or Metal)
Engineer • Lowell, Massachusetts, United States