Instructor or Assistant Professor of Game Design
10003050
Fairfax, VA
Instructional Faculty
Opening on : Aug 29 2025
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Department : Col of Visual and Performing Arts
Classification : 9-month Instructional Faculty
Job Category : Instructional Faculty
Job Type : Full-Time
Work Schedule : N / A - I / R Faculty
Location : Fairfax, VA
Workplace Type : Hybrid Eligible
Salary : Salary commensurate with education and experience
Criminal Background Check : Yes
About the Department :
- 1. Offers undergraduate game design courses leading to a BFA in Computer Game Design;
2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and
3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.
About the Position :
Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and / or creative endeavors to contribute significantly to the field.
Responsibilities :
Teaches undergraduate Game Design, 3D Modeling, and Animation courses;Helps develop this future track in the Computer Game Design Program; andPursues research (traditional or applied) and / or creative endeavors to contribute significantly to the field.Required Qualifications :
Bachelor's degree in related field;5+ years experience in Game Design or related industry, or Master's degree in related field;Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;Knowledge of 3D Modeling and animation software utilized in the industry;Knowledge of workflow in multi-platform game production and publication;Excellent interpersonal and presentation skills;Proven critical thinking, problem-solving, and judgment skills;Ability to successfully interact with the industry business and governmental communities;Has a demonstrated commitment and ability to work collaboratively within a complex work environment; andPossesses an approach that fosters a respectful, nonthreatening workplace environment.Preferred Qualifications :
Master's degree in related field;5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; andDemonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.Instructions to Applicants :
For full consideration, applicants must apply for Instructor or Assistant Professor of Game Design at https : / / jobs.gmu.edu / . Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter / Letter of Intent with Resume for review.
Posting Open Date : August 29, 2025
For Full Consideration, Apply by : September 12, 2025
Open Until Filled : Yes