Director Of System Design
We are looking for a Director Of System Design in the US or Canada or hybrid in the Culver City office to join our team developing an unannounced and groundbreaking new title with a popular IP. Our game is F2P (mobile + PC) and approaching pre-production.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the gaming industry, connecting millions of people around the world daily.
What You'll Do
- Design and own core systems, including progression, rewards, economies, and metagame structures, to support long-term engagement and monetization.
- Collaborate deeply with design, product, engineering, and analytics teams to craft systems that balance gameplay integrity with business impact.
- Help frame the pillars, razors, and design philosophies that will direct system-level decisions.
- Evaluate system proposals with a critical and constructive eye identifying strengths, weaknesses, and opportunities for iteration.
- Guide ideation and iteration with both high-level vision and hands-on contribution writing, reviewing, and improving design documentation with clarity and rigor.
- Ensure systems are intuitive, scalable, and future-proof across mobile and PC platforms, with a live-service mindset and content extensibility built in.
- Synthesize the competitive landscape and industry trends to inform best-in-class design decisions and discover innovation opportunities.
- Partner with leadership to define how the game evolves into a social, cross-platform, mobile-first live service.
- Stay at the forefront of emerging tools and methodologiesespecially AIto explore how they can enhance design workflows and player experiences.
- Help build and nurture a culture of design excellence, elevating standards, mentoring designers, and contributing to Scopely's reputation as a best-in-class F2P studio.
What We're Looking For
Proven experience designing systems for live service games, ideally F2PDeep expertise in game systems and economies, with a strong grasp of player psychology, behavioral patterns, and progression design.A strategic, player-focused mindset, with an eye for balancing creative vision, gameplay depth, and business goals.Excellent analytical thinking, quantitative reasoning, and problem-solving abilitycombined with a clear understanding of the limits of data.Outstanding communication and collaboration skills, with the ability to align diverse stakeholders, influence across functions, and bring our team together.Experience with licensed IP is a plus.A passion for games, a deep understanding of what makes them workThe ability to work closely with engineering and data science teams to instrument and analyze systems effectively.A growth mindset grounded in high achievement and low ego.Experience defining systems in pre-productionFor candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$186,300 - $291,000 USD