Job Description
Responsibilities :
- Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics
- Solid understanding of pose-driven animation design
Qualifications
Basic Qualifications :
Experience animating creatures (demons, ghosts, animal type creatures)Comfortable animating human or at least have some knowledge on how to animate human figuresGaming industry background is a must – open to Lumberyard / CryEngine, Crytek experienceExperience shipping titles for AAA PC / Console is mandatoryPreferred Qualifications :
Solid skills in ancillary animation packages like MotionBuilderAdditional Information
To get further details or to apply for this position please contact :
J-18808-Ljbffr