Senior Environment and Terrain Artist

Stardock
Plymouth, MI, US
Full-time
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Job Description

Job Description

Salary :

We are currently seeking an experienced full-time, Senior 3D Environment and Terrain Artist, to collaborate with our existing team on assets for an upcoming game title.

The ideal candidate should have a strong technical mindset, a good artistic eye, and know when to push either discipline to achieve the best results.

The artist should be confident in regards to their own skill set, self-reliant when needed, and comfortable with a technical pipeline involving different tools.

Overall, this candidate must be passionate about contributing to the creation of video game experiences beyond simply creating assets.

This is a salaried, full-time position reporting to our Plymouth, Michigan studio. This position is open to remote and hybrid applicants.

Primary Responsibilities Include :

  • Produce high quality / detail cliffs, rocks, plants and terrain 3D assets according to design specs, technical requirements and 3D best practices.
  • Research and create pipelines and solutions for highly detailed 1st person AAA terrain (heightmaps, static meshes, substance materials, etc.)
  • Create semi stylized textures using Substance Painter and Substance Designer.
  • Coordinate with games team and art director to ensure project visual and technical standards.
  • Complete 3D art on schedule with project milestones.

Education and / or Experience Desired :

  • 5+ Years professional experience making 3D assets for games, as displayed in visual portfolio.
  • Experience with terrain creation software and solutions, including implementation into Unreal Engine.
  • Proficient with standard industry tools such as : Maya, Zbrush, Substance Painter / Designer.
  • Strong grasp of materials, color, form, and composition.
  • Experience working in a PBR asset creation pipeline.
  • Well developed communication, teamwork and collaboration skills.

Bonuses :

  • Degree or certification in 3D art, digital art, or related discipline.
  • Experience working on a game created in Unreal Engine.
  • Experience with / creating Unreal Engine Blueprints.
  • Experience working with remote team members.
  • Drawing / concept art skills.
  • 30+ days ago
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