Senior Software Engineer - Systems

Electronic Arts Inc.
Seattle, Washington, US
$133.4K-$193.2K a year
Full-time
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If you would like to know a bit more about this opportunity, or are considering applying, then please read the following job information.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games.

We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As a Software Engineer - Systems reporting to the Lead Systems Software Engineer , you will :

Responsibilities

You will collaborate with designers, artists and other SEs to help bring features to shippable quality

You will optimize the performance and memory requirements of core game features

You will work with the Lead Systems Engineer to help make Skate excel on every platform

You will improve some of the following : application lifecycle management, platform specific tools, workflows and processes, optimizing the CPU, GPU and memory usage of game and engine code

You will work with the central Frostbite engine team to develop new systems and improve existing engine modules that are shared across EA

You will collaborate with a diverse team of developers who share a goal to use technology to make skate the best experience for our players

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

Bachelor's degree in Computer Science or related field, or equivalent training and professional experience

8+ years of development experience

2+ shipped games, with at least one shipped console title

Comfortable expressing both high and low-level concepts in C++, or another systems programing language

Experience with 1st party platform tools (such as CPU and GPU profilers)

Experience debugging and optimizing runtime systems

Passion for making and playing games

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.

Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

California (depending on location e.g. Los Angeles vs. Sacramento) :

º $161,100 - $239,700 USD Annually

New York (depending on location e.g. Manhattan vs. Buffalo) :

º $142,900 - $239,700 USD Annually

Jersey City, NJ :

º $187,400 - $239,700 USD Annually

Colorado (depending on location e.g. Denver vs. Colorado Springs) :

º $153,100 - $206,200 USD Annually

Washington (depending on location e.g. Seattle vs. Spokane) :

º $142,900 - $230,000 USD Annually

British Columbia (depending on location e.g. Vancouver vs. Victoria) :

º $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

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2 days ago
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