Responsibilities
- You will develop core rendering features, engine components and tools.
- You will research and implement rendering techniques.
- You will create reusable and flexible rendering technologies.
- You will write technical design specifications.
- You will design, maintain, implement, test and debug code, pipelines and other rendering-related sub-components and packages.
- You will improve rendering modules of a game engine.
- Stay up to date with latest hardware & software changes enhancing the rendering domain.
Your Qualifications :
- 10 + years of experience professional software development experience
- 3+ years of experience working on or creating real-time rendering engines.
- 3+ years of experience developing rendering techniques and implementing white papers
- 3+ years of experience in modern graphics APIs such as DirectX12, Vulkan, or Metal
- 1+ years of experience with the following : PC, PS4, Xbox One, PS5, Xbox Series S / X
- 1+ years of experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor
- 1+ years of experience with art and content pipelines and workflows
- 1+ years of experience investigating and optimizing low-level game engine code on multiple platforms
- Communication ability that supports an open working environment regarding feedback
- A desire to improve visual quality together with art and design
- Stay up to date with latest and the greatest techniques in computer graphics
- Excellent debugging and multi-threading skills
Ceci ne s’applique pas au Québec.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.
Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento) :
º $161,100 - $239,700 USD Annually
New York (depending on location e.g. Manhattan vs. Buffalo) :
º $142,900 - $239,700 USD Annually
Jersey City, NJ :
º $187,400 - $239,700 USD Annually
Colorado (depending on location e.g. Denver vs. Colorado Springs) :
º $153,100 - $206,200 USD Annually
Washington (depending on location e.g. Seattle vs. Spokane) :
º $142,900 - $230,000 USD Annually
British Columbia (depending on location e.g. Vancouver vs. Victoria) :
º $133,400 - $193,200 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.
Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.
Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.
We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.
Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.