A company is looking for a User Experience Technical Artist to lead design frameworks and user flows for immersive simulation experiences.
Key ResponsibilitiesDesign innovative user interfaces for VR / AR applications, focusing on user-centered experiencesCollaborate with engineers and researchers to develop interactive solutions and evaluate design conceptsPerform technical tasks in the art pipeline, including material creation, lighting, and optimization in Unreal Engine 5Qualifications5+ years of experience in UX or design for software applications or games3+ years of AR / VR / XR design experience3+ years of experience with Unreal Engine's Material Editor and / or Blueprint SystemExperience with Houdini and familiarity with Maya, 3DS Max, or BlenderBachelor's degree in Computer Science, Engineering, or a related field
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A company is looking for a User Experience Technical Artist to lead design frameworks and user flows for immersive simulation experiences. ...
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The Whitney Museum of American Art, founded in 1930 by the artist and philanthropist Gertrude Vanderbilt Whitney, houses the foremost collection of American art from the twentieth and twenty-first centuries. Through this mission and a steadfast commitment to artists themselves, the Whitney has long ...
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