Overview Join to apply for the Principal Technical Designer role at Take-Two Interactive .
Ghost Story Games is a self-publishing game development studio founded by Ken Levine and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
The Challenge : Ghost Story Games is seeking a talented Principal Technical Designer to join us on Judas, the highly anticipated game led by Ken Levine. Judas is built upon novel technology where the visual world, gameplay, and story unfold in meaningful, dynamic ways, offering a personal journey adapted to each player’s experience.
What You’ll Take On :
Help design and prove new features by developing prototypes
Help identify technical pitfalls and challenges in new and existing designs, offering possible solutions or alternatives
Contribute tool and workflow improvement ideas to improve design team efficiency and iteration capabilities
Help design, balance, and iterate our more technical gameplay systems
Work with other disciplines to help align design intent with non-design pipelines and tech
What You Bring :
8+ years of experience within technical design making games
A strong understanding of gameplay and systems design, including player psychology, UX design and gameplay mechanics and dynamics in AAA games
Experience working with and building procedural systems
Proficiency with the Unreal Engine and experience in Blueprint scripting
Knowledge of programming languages such as Python and C#
When Applying For This Position :
Please watch the following GDC talk given by Ken Levine :
http : / / www.gdcvault.com / play / 1020434 / Narrative
Seniority level Mid-Senior level
Employment type Full-time
Job function Design, Art / Creative, and Information Technology
Industries : Entertainment Providers
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Is Hiring Technical • Oklahoma City, OK, United States