VFX Artist

Snail Games USA
Culver City, California, US
$70K-$100K a year
Full-time

About Snail Games USA

All candidates should make sure to read the following job description and information carefully before applying.

Snail Games USA is a leading developer and publisher of innovative games, recognized for creating visually stunning and immersive experiences.

Our projects span a variety of genres and platforms, with a commitment to pushing the boundaries of digital entertainment.

Position Overview

The VFX Artist will be responsible for creating high-quality visual effects that enhance the overall gameplay experience.

This role requires an artist with a deep understanding of both technical and artistic aspects of VFX creation, including particle systems, dynamic simulations, and post-processing effects.

The ideal candidate will have experience in creating visually impactful effects that are both aesthetically pleasing and optimized for real-time performance.

Key Responsibilities

  • VFX Creation : Design and implement high-quality visual effects for various in-game elements, including environmental effects, character abilities, explosions, and other dynamic visuals.
  • Collaboration : Work closely with the art director, game designers, and engineers to ensure that visual effects integrate seamlessly with other game elements and enhance the player experience.
  • Optimization : Optimize effects for performance on a variety of platforms, ensuring that they run smoothly without compromising visual quality.
  • Technical Implementation : Utilize industry-standard tools and techniques to implement visual effects, including particle systems, shaders, and dynamic simulations.
  • Innovation : Explore new techniques and technologies to create cutting-edge visual effects that push the boundaries of what’s possible in real-time rendering.
  • Iteration : Refine and iterate on effects based on feedback from the art director and other team members, ensuring that all VFX meet the project’s high standards for quality.

Qualifications

  • Experience : At least 3 years of experience as a VFX artist in the game development industry, with a strong portfolio showcasing real-time visual effects.
  • Technical Skills : Proficiency in tools such as Unreal Engine, Unity, Houdini, and Adobe After Effects. Strong understanding of particle systems, shaders, and real-time rendering.
  • Artistic Skills : Strong sense of timing, color, and motion to create visually compelling effects. Ability to create effects that are both technically efficient and artistically impressive.
  • Optimization Skills : Experience optimizing visual effects for performance across different platforms, including consoles and PCs.
  • Communication : Excellent communication skills, with the ability to work collaboratively with other artists, designers, and engineers.
  • Problem-Solving : Strong analytical and problem-solving skills, particularly in the context of technical limitations and performance constraints.

Salary Range

$70,000 - $100,000 per year Compensation is based on experience and includes potential bonuses tied to project milestones and overall success.

Benefits

  • Health Insurance : Comprehensive medical, dental, and vision coverage.
  • Retirement Plans : 401(k) with company match.
  • Paid Time Off : Includes vacation days, sick leave, and paid holidays.
  • Professional Development : Opportunities for continued learning through workshops, conferences, and training programs.
  • Flexible Work Environment : Hybrid work options available, with access to top-tier facilities in Beverly Hills.

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9 days ago
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