Overview
Job Title : Production Design Engineer
Location : Cupertino, CA - hybrid schedule
Duration : 12 month contract - 40 hours / week
Pay Rate : $57.55-$62.55 / hour
Role Overview
We're looking for a creative and resourceful Production Design Engineer with 3-5 years of experience to support the lead engineer on a large internal tools project. This person will assist in implementing new features, testing existing code, and fixing bugs. The project involves building internal extensions to a suite of established, consumer-facing macOS applications. These extensions are designed to streamline the content creation workflows of our creative design and production teams. The applications being extended have a mature and complex codebase, written predominantly in Objective-C (~90%). All new development is being done in Swift, with SwiftUI used for the user interface layer. Success in this role will require deep knowledge of macOS development and strong experience working across both Objective-C and Swift, including handling interoperability between the two. You should be comfortable navigating a large legacy codebase while contributing modern Swift code that integrates cleanly and safely. A significant portion of this role will focus on testing new and existing features, as well as performing quick-turnaround bug fixes as the need arises.
Responsibilities
Qualifications
Employment Details
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