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Sr Staff Environment Artist Job at Sony Interactive Entertainment in Los Angeles

Sr Staff Environment Artist Job at Sony Interactive Entertainment in Los Angeles

MediabistroLos Angeles, CA, United States
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Overview

Join the award-winning team that created God of War. Santa Monica Studio is seeking a Senior Staff Environment Artist for the development of a new unannounced title. This is an opportunity to contribute to the artistic vision and development of a product with a specialized focus on creating environments and level assets.

As Senior Staff Environment Artist, you will effectively collaborate with a wide range of development team members outside of their direct discipline, such as the Art Director, Designers, Technical Artists, Animators, Programmers and Producers, to optimally achieve artistic goals and implementation as they relate to design and technological considerations.

Responsibilities

  • Own and drive a large game space throughout all aspects of game development : design block out, kit creation, world building, optimization and polish to final shipping quality
  • Possess strong time management and prioritization skills - this entails collaborating with Production to manage responsibilities and ensure goals will be met from a scope, schedule, or artistic perspective
  • Manage requests or information needs regarding any aspect of the environment / level art creation process
  • Capable of resolving a wide range of complex artistic development issues for artists and other team members
  • Deep understanding of development pipelines and processes with ability to span multiple disciplines
  • Independently undertake research and information gathering prior to a new task to ensure game design needs, reference materials, artistic direction and technological considerations are effectively managed to meet defined goals
  • Actively advance skill set, abilities and share knowledge by keeping aware of industry trends and techniques, conducting general research, developing innovative techniques, and testing new systems or tools

Requirements

  • 7+ years industry experience
  • Two or more published AAA console titles
  • Strong traditional fine art skills, training, and production experience (illustration, painting, organic forms, color theory, perspective, 2D & 3D design)
  • Expert in the use of Maya, (or other 3D modeling packages) Z-Brush, Substance Designer, and Substance Painter
  • Excellent communication, organizational, time management, mentoring, and interpersonal skills
  • B.A. in fine arts or relevant curriculum or equivalent skillset
  • Preferred Experience

  • Experience with Houdini
  • Previous leadership experience in games
  • #LI-SMS

    #LI-MC1

    Compensation and Benefits

    The base pay range listed is a general guideline and may vary with geographic location and market benchmarks. This role is eligible for Sony Interactive Entertainment’s benefits package including medical, dental, vision, matching 401(k), paid time off, wellness program and employee discounts for Sony products. A bonus package may also be available.

    The estimated base pay range for this role is listed below.

    $143,700 — $215,500 USD

    Equal Opportunity Statement

    Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

    We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

    PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

    #J-18808-Ljbffr

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    Environment Artist • Los Angeles, CA, United States

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