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Staff Software Engineer, Full-Stack - 2XKO

2K
Los Angeles, California, US
Permanent

Riot Engineers bring deep knowledge on specific technical areas, but also work in broader domains, across technical and disciplinary boundaries.

As a Staff Software Engineer, you’ll have a large impact on the developers around you by supporting team cohesiveness and cross-team objectives.

You’ll drive feature definition and provide other engineers with a clear illustration of extraordinary engineering.

Is your CV ready If so, and you are confident this is the role for you, make sure to apply asap.

2XKO is Riot’s take on a 2v2 team-based fighting game (for more info on 2XKO click here! ). As a Staff Software Engineer, you will focus on both implementation excellence and technical leadership, working across teams to ensure that we have a solid technical foundation for a smooth launch at scale.

The ideal candidate will be experienced with both UI and backend services. This role reports to the Manager of Software Engineering for the team.

Responsibilities :

  • Identify, prioritize, and implement player facing experiences on a new title
  • Build features in Unreal Engine from UI to the client systems
  • Build and support live services for the game
  • Utilize internal and external cloud technologies and services
  • Drive and contribute to architecture requirements, technical design, and implementation for relevant systems
  • Help shape the technical direction and standards for the team
  • Mentor more junior engineers on the team
  • Collaborate effectively with art, design, and other disciplines within game development

Required Qualifications :

  • 6+ years of experience building interactive UIs and the client and backend systems that support them
  • Experience developing large systems from scratch, including gathering requirements and designing scalable, production-ready architecture
  • BS in Computer Science, or proven understanding of Computer Science fundamentals
  • Strong ability to collaborate with teammates across multiple disciplines
  • Product sense, pragmatism, and player empathy in making tech decisions

Desired Qualifications :

  • Experience working on a global scale online game
  • Experience using Unreal Engine 4 or 5
  • Experience shipping Golang, C#, C++ code in production environments

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.

We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks :

Riot focuses on work / life balance, shown by our open paid time off policy and other perks such as flexible work schedules.

We offer medical, dental, and life insurance, parental leave for you, your spouse / domestic partner, and children, and a 401k with company match.

Check out our benefits pages for more information.

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4 hours ago
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