Responsibilities
You will collaborate with designers, artists and other SEs to help bring features to shippable quality
You will optimize the performance and memory requirements of core game features
You will work with the Lead Systems Engineer to help make Skate excel on every platform
You will improve some of the following : application lifecycle management, platform specific tools, workflows and processes, optimizing the CPU, GPU and memory usage of game and engine code
You will work with the central Frostbite engine team to develop new systems and improve existing engine modules that are shared across EA
You will collaborate with a diverse team of developers who share a goal to use technology to make skate the best experience for our players
Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
8+ years of development experience
2+ shipped games, with at least one shipped console title
Comfortable expressing both high and low-level concepts in C++, or another systems programing language
Experience with 1st party platform tools (such as CPU and GPU profilers)
Experience debugging and optimizing runtime systems
Passion for making and playing games
Ceci ne s’applique pas au Québec.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.
Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento) :
º $161,100 - $239,700 USD Annually
New York (depending on location e.g. Manhattan vs. Buffalo) :
º $142,900 - $239,700 USD Annually
Jersey City, NJ :
º $187,400 - $239,700 USD Annually
Colorado (depending on location e.g. Denver vs. Colorado Springs) :
º $153,100 - $206,200 USD Annually
Washington (depending on location e.g. Seattle vs. Spokane) :
º $142,900 - $230,000 USD Annually
British Columbia (depending on location e.g. Vancouver vs. Victoria) :
º $133,400 - $193,200 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.
Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.
Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.
We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.
Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.