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Gamecompanies is hiring : Lead Technical Animator Boston (USA) CD Projekt Red Pos

Gamecompanies is hiring : Lead Technical Animator Boston (USA) CD Projekt Red Pos

MediabistroBoston, MA, United States
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To create revolutionary, story-driven RPGs that resonate deeply with gamers — this is our mission. Want to learn more about our company culture? Explore our social media and check out our YouTube channel for behind-the-scenes insights and stories directly from our team!

Job Description

CD PROJEKT RED is seeking a Lead Technical Animator to join our Boston studio and work on Project Orion, the successor to Cyberpunk 2077. You will bring your expertise, leadership skills, attention to detail, and passion for developing animation pipelines and systems for characters, vehicles, and weapons to our expanding team.

Responsibilities

  • Develop and lead a high-performing Technical Art team including Rigging TDs and Technical Animators.
  • Utilize your skills in digital content creation tools and real-time engines to deliver high-quality workflows, pipelines, and animation solutions for characters, vehicles, and weapons.
  • Manage your team members, supporting their growth through regular 1 : 1s, performance reviews, hiring, and promotions.
  • Collaborate with Directors and Production to estimate and plan project work.
  • Work closely with designers, artists, and developers to understand their needs and ensure your team delivers on expectations.
  • Coordinate cross-disciplinary teams from concept to completion.
  • Establish and promote best practices to support content development aligned with artistic and technical goals.
  • Mentor the technical art team, fostering an environment of creativity, trust, and excellence.
  • Prototype, research, and extend rigging and animation systems.
  • Develop and maintain pipelines for asset creation, focusing on characters, weapons, and vehicles.
  • Address complex technical challenges while ensuring workflows are efficient and scalable.
  • Participate in performance evaluation and optimization to ensure seamless gameplay experiences.
  • Promote collaboration across departments to ensure effective contribution of content and animation work.

Qualifications

  • Minimum 7+ years in the video game industry, including at least one AAA title shipped through the entire production cycle.
  • Experience leading a technical art team.
  • Expertise in Unreal Engine 5 Rigging and Animation Systems.
  • Knowledge of animation pipelines, including scripting tools for Maya, MotionBuilder, or similar DCC applications.
  • Proven experience building character, vehicle, and weapon workflows and pipelines.
  • Strong problem-solving, communication, and teamwork skills.
  • Creative and strategic thinking to overcome technical challenges and drive innovation.
  • Demonstrated ownership, goal-setting, knowledge-sharing, and initiative-driven work ethic.
  • Nice to Haves

  • Experience with C++, C#, or Python for tool development and scripting.
  • Experience in animation performance and memory optimization.
  • Additional Information

    This role is based in Boston, US, with in-office hybrid or full-time work modes.

    Benefits include company-paid medical, dental, vision, mental health care, 20 days of paid holiday (26 days after two years), casual dress code, 401K with matching, training programs, and company merchandise.

    Our office is dog-friendly, fostering a diverse, international environment where collaboration and creativity thrive.

    About the Company

    We are rebels! CD PROJEKT RED is home to over 800 game professionals worldwide, passionate about creating the best RPGs. Currently, we are working on Cyberpunk 2077 and GWENT : The Witcher Card Game, with headquarters in Warsaw and offices in Cracow, Wrocław, and Los Angeles. Our mission is to craft exceptional RPGs that prioritize gamers' needs and experiences.

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    Lead Technical Animator • Boston, MA, United States

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