At Rockstar Games, we create world-class entertainment experiences.
A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium.
You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.
Rockstar Games is seeking a Senior Embedded Software Engineer to join a team focused on designing and building cutting-edge hardware tools for motion capture and game production.
This is a full-time permanent position based out of Rockstar’s unique game development studio in Santa Monica.
The ideal candidate will be skilled in programming embedded systems with an emphasis on rapid prototyping and quick turn-around designs.
You need to be a well-rounded tinkerer at heart. You will collaborate with an experienced team of design engineers deploying and supporting new gear around the world.
WHAT WE DO
- We design and build cutting-edge hardware tools for motion capture and game production.
- We collaborate closely with our stakeholders to create and invent new devices.
- We design cameras, high precision timing circuits, scanners, etc., all in the service of creating the best games.
RESPONSIBILITIES
- Join our core animation technology team and work closely with hardware, animation, rigging, technical art, and tools teams across different Rockstar studios.
- Design and develop embedded solutions, including interfaces, and drivers for performance capture devices, not limited to cameras and sensors.
- Develop solutions in both Linux and Windows environments.
- Create documentation.
- Occasionally travel to deploy and troubleshoot our products.
QUALIFICATIONS
BSc / MSc in Computer Science, Electrical Engineering, a related field, or equivalent experience.
SKILLS
- Proven experience using C / C++ to develop solutions on embedded ARM Linux.
- Demonstrable experience using C / C++ for interfacing with embedded devices through the network, USB, I2C, USART, or other ports.
- Experience creating a GUI in Linux or Windows to access the hardware.
- Embedded Linux proficiency.
- Ability to effectively communicate, provide feedback, and inspire teammates.
PLUSES
- Please note that these are desirable skills and are not required to apply for the position.
- Knowledge of OpenCV.
- QT experience.
- GPU programming (CUDA, OpenCL, etc).
- Linux kernel development.