Producer, UI Engineering – Raven Software - Middleton, WI Raven Software is looking for a sharp, organized, and collaborative UI Engineering Producer to support our UI Engineering team as we build and support the user interface for Call of Duty : Warzone.
This role is embedded within a high-functioning engineering group that delivers UI across multiple game modes and systems within Warzone. You’ll work closely with Engineering Leads, UX, Design, and Production partners across multiple studios to help plan, prioritize, and execute both feature work and technical initiatives.
You’re organized, reliable, and good at helping people stay on track, especially when things change quickly. You know how to spot and clear blockers, keep priorities in focus, and support the team in getting quality work done without losing momentum.
This role is a hybrid onsite work position, and the home studio for this role is in Middleton, WI.
Responsibilities Partner with UI Engineering leadership to manage short- and long-term planning, sprint execution, and milestone tracking.
Own and maintain JIRA workflows, bug triage systems, and dashboards specific to UI Engineering.
Coordinate cross-team dependencies between UI Engineering and UX, Design, Art, QA, and Core Tech.
Facilitate and attend regular stand-ups, syncs, and feature meetings. Capture key updates and represent the UI Engineering team independently when needed.
Help manage the intake and prioritization of LiveOps support requests, bugs, and tech debt. Stay responsive to shifting priorities from UI Engineering leads and pivot focus based on highest-need tasks.
Track progress and identify risks, helping communicate clearly to leads and producers across the org.
Improve production workflows, tooling, and documentation for the UI Engineering team.
Provide clarity on task ownership, deliverable timelines, and expectation-setting.
Requirements 5+ years experience as a Producer, Project Manager, or similar role in game development.
Strong understanding of Agile / Scrum and experience managing JIRA.
Familiarity with software engineering concepts and terminology, especially UI-focused work.
Comfortable working with directors and managing expectations
Excellent written and verbal communication skills.
Proven ability to work with cross-functional teams in a collaborative and iterative environment.
Experience tracking both creative and technical deliverables.
Passion for games and an appreciation of player-first UI / UX.
Extra Points Experience working with multiple game teams or studios simultaneously.
Background in engineering, technical art, or UX design.
Knowledge of Perforce or other source control tools.
Previous experience in LiveOps or UI development.
Experience reviewing software or game error logs to identify issues and trends.
Familiarity with Lua code and callstacks for better engineering support.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others.
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Producer • West Middleton, WI, United States