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Rare Candy is hiring: Product Design Lead in New York
Rare Candy is hiring: Product Design Lead in New YorkMediabistro • New York, NY, United States
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Rare Candy is hiring : Product Design Lead in New York

Rare Candy is hiring : Product Design Lead in New York

Mediabistro • New York, NY, United States
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  • serp_jobs.job_card.full_time
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To apply :

Email your resume and a cover letter walking us through why you're a great fit for this role alongside your background and interest in Trading Cards to recruiting@rarecandy.com .

Location : Remote flexible (EST overlap preferred, in-person NYC ideal)

Compensation : competitive salary + meaningful equity

Department : Product Development

Reports to : CEO

About Rare Candy

Rare Candy is revolutionizing the $2B trading‑card industry as the only community marketplace 100% dedicated to TCGs. Collectors use our AI‑powered card scanner, data‑rich collection tools, and jaw‑dropping drops to buy, sell, and showcase Pokémon, MTG, Lorcana, One Piece, and more. We grew almost 30× last year and aren’t slowing down—join us as we scale the definitive home for TCG enthusiasts.

The Role

We’re looking for an envelope-pushing Product Design Lead who can deliver pixel-perfect designs, influence vision, and create obsessively fun experiences for die-hard fans. You’ll own the end‑to‑end product experience—from discovery to polished UI—guiding features that delight collectors and dealers of all shapes and sizes. If you love crafting magnetic interfaces, going deep with passionate users, and building alongside product-conscious engineers, you’ll thrive here. Bonus points if you’re a designer-who-codes, loves using cutting-edge tools for prototyping and user research, and are a true trading card nerd at heart.

What Success Looks Like

  • First 30 days : Audit current web & iOS experiences, get oriented on the roadmap for the next 90 days, then design and ship your first WAU-driving feature
  • By end of month 3 : Continue roadmapped feature work while establishing a scalable design system in Figma + code for our suite of social collecting apps (web, iOS, Android)
  • By Month 6 : Quadruple WAUs through category-defining collecting features

What You’ll Do

  • Help design Product Vision – Contribute to product strategy with the leadership group, translating collector insights into game-changing
  • Lead & Execute Design – Own discovery, wireframes, prototypes, UI, motion, and polish for web (NextJS), iOS (SwiftUI), and Android (React Native)
  • Build a Design System – Extend our baseline token system, with thoughtfully-structured components and documentation that enable engineers and future designers to move fast while maintaining our market lead on craft
  • Champion User Research – Plan and run qualitative & quantitative studies to validate problems and solutions, then translate your findings into clear execution paths alongside the leadership team
  • Collaborate Closely – Work shoulder‑to‑shoulder with product, growth, and engineering to ship every week, not every quarter
  • Measure Impact – Build with behavioral metrics at the center of your process, iterating relentlessly based on data (not ego)
  • A Day in Your Life at Rare Candy

    Morning : Soak up the release announcement for a new Pokémon set, scan out the latest posts in our feed, and get a pulse check on usage metrics over the last 24 hours.

    Mid‑day : Join standup with your update on a new feature prototype for our card scanner — tag a front-end engineer for quick feedback.

    Afternoon : start recruiting external testers for your prototype, wrapping up the day dogfooding the latest build of the app in TestFlight.

    You Might Be a Fit If

  • You’ve spent 5 + years designing consumer products and have experience guiding other designers
  • Your portfolio demonstrates best-in-class product instincts, balancing polished aesthetics and user-backed decision-making with business requirements and impact
  • You’re in Figma (auto‑layout, variants), prototype tools (origami), code prototyping (Cursor, React), and AI-enhanced product work
  • You’re comfortable in fast-paced 1→100 environments, juggling scrappy experiments and pixel‑perfect craft without breaking a sweat
  • You’re data‑savvy : proposing and designing A / B tests, reading funnels, and balancing quant with qual as needed
  • You’re a thoughtful remote collaborator who knows when async, written, and live conversations is the right medium for the moment
  • You have a genuine passion for the trading card hobby — adjacent fandoms are a huge plus too
  • Bonus Points

  • From-scratch experience building a design system with Figma, Tailwind, Storybook, or similar
  • Experience prototyping features and products with Cursor, Lovable, or Figma Make (in that order)
  • Strength motion design, Lottie, or 3D interactions
  • Past work in game design, marketplaces, social networks, or hobbyist communities
  • Why Join Us Now

  • Shape the product and brand of a category-defining social collecting community
  • Green‑field design system ownership — nothing legacy holding you back
  • Work anywhere, collect everywhere : healthy remote culture + annual $1000 collecting stipend
  • Ship fast with founders & engineers who celebrate wins (and rare pulls!)
  • Equity upside in a well-funded growth-stage business
  • Our Hiring Process

  • 30‑min intro chat with CEO & CTO Head of Engineering
  • Portfolio deep‑dive + collaborative whiteboard exercise.
  • Paid design challenge (2–3 hrs, $300).
  • Panel interview with Engineering, Product, and Marketing peers.
  • Offer within 1 week of final interview.
  • Ready to level up collecting?

    Email your resume, portfolio link, and a note about your favorite card art to recruiting@rarecandy.com with the subject line “Product Design Lead — Gotta Design ’Em All!”

    Rare Candy celebrates individuality—from Pikachu collectors to Planeswalker pros—and is proud to be an equal‑opportunity employer.

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