Search jobs > Austin, TX > Technical artist

Technical Artist – Tools & Pipeline - Outsourcing

Electronic Arts
Austin, TX, USA
$96.4K-$133.9K a year
Full-time

Responsibilities

Support Outsource teams as a key point of contact to help support tool deployment, asset creation, performance budgets and guidelines, and troubleshooting in Frostbite and in our DCC workflows.

Work with Outsourcing Vendors, Technical Artists, Tools Engineers & Rendering Engineers to improve workflows and tools to scale our asset management and production capability.

Help teams with integrating work from RAW into Source and establish any necessary testing, process, or tools improvements.

Identify improvements to pipelines, workflows, and tools to serve product goals and make updates to improve efficiency, quality of life and useability.

Evaluate performance and budgets of content created in partnership with our outsourcing vendors and support to surface issues and help make content efficient.

Exhibit a high degree of technical knowledge about current state-of-the-industry content workflows, tools and pipelines.

Qualifications :

You have 3+ Years Experience as a Technical Artist working on Tools and Pipelines.

You have developed tools and pipelines on at least 1-2 shipped console / PC titles.

You understand architecture for complex tools and pipelines with a focus on content creator (artist / designer) friendly workflows and scalability.

You love collaborating with different audiences to partner in technology and tool development : Content Creators, Technical Artists, Tools and Rendering SEs

You have experience with at least one of the following pipelines : Environments, Character, Rigging, Animation, or Asset Management

You understand real-time game content and the requirements for these to be efficient and high quality (i.e. make sure the output of tools is usable for games).

You are proficient in at least one of the following languages : Python, C#, C++

You have acquired expert knowledge in a few 2D and 3D Art packages and workflows : i.e. Maya, Photoshop, Substance, or Houdini.

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.

Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

California (depending on location e.g. Los Angeles vs. Sacramento) :

º $122,300 - $170,600 USD Annually

New York (depending on location e.g. Manhattan vs. Buffalo) :

º $104,000 - $170,600 USD Annually

Jersey City, NJ :

º $137,300 - $170,600 USD Annually

Colorado (depending on location e.g. Denver vs. Colorado Springs) :

º $111,800 - $151,800 USD Annually

Washington (depending on location e.g. Seattle vs. Spokane) :

º $104,000 - $174,700 USD Annually

British Columbia (depending on location e.g. Vancouver vs. Victoria) :

º $96,400 - $133,900 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.

We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.

Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

30+ days ago
Related jobs
Mediabistro
Austin, Texas

Work with Outsourcing Vendors, Technical Artists, Tools Engineers & Rendering Engineers to improve workflows and tools to scale our asset management and production capability. Qualifications:You have 3+ Years Experience as a Technical Artist working on Tools and Pipelines. You will report to the Tec...

Electronic Arts
Austin, Texas

Work with Outsourcing Vendors, Technical Artists, Tools Engineers & Rendering Engineers to improve workflows and tools to scale our asset management and production capability. You have 3+ Years Experience as a Technical Artist working on Tools and Pipelines. Exhibit a high degree of technical knowle...

Promoted
Texas Water Development Board
Austin, Texas

The TWDB’s award-winning Agency Communications team is seeking an exceptionally detail oriented, creative, and high-performing graphic designer to join our collaborative team. The Creative Services Team is part of the Agency Communications Team and includes two other graphic designers, one being the...

Promoted
data.world
Austin, Texas

Product Designer (Visual design & UX). Product Designers design, test, and deliver features that make working on data more straightforward, productive, and delightful. Design complex UX workflows, craft implementation-ready UI mockups, prototyping microinteractions, conduct visual QA, and participat...

Promoted
University of Texas at Austin
Austin, Texas

Produce visually engaging and professional quality graphic design and layout of brochures, catalogs, policy briefs, calendars, posters, flyers, newsletters, displays, signage, advertisement reports, surveys and other web or printed materials including promotional items for Latino Studies. Research c...

Promoted
Sock Club
Austin, Texas

The Production Artist Assistant will be dedicated to assisting our in-house Production Artists through various production related tasks such as preparing design files for our mills, design revisions for our in-house designers and preparation of design assets. The Production Artist Assistant position...

Promoted
Russell Tobin & Associates
Austin, Texas

The graphic designer will partner with instructional designers as well as art directors to create visual components for content that convey and enhance our client's training message, while maintaining our client's distinct style standards. What are we looking for in our Senior Graphic Production Des...

HNTB
Austin, Texas

This opportunity entails being responsible for the creation of digital assets such as icons, photography, and stock graphics to be used in proposals, presentations, public and internal communications. Creates print and digital materials for proposals, including templates, charts, maps, infographics,...

KOMPAN Inc Americas
Austin, Texas

AutoCAD into captivating 3D renders, animations, and Virtual Tours using 3ds Max. Proficiency in 3ds Max + Vray (or experience with Maya, Zbrush, Cinema4D, Rhino, Revit, Arnold, Blender, Cycles, or similar 3D software), Microsoft Office, Adobe Products, Wacom Tablet (or similar digital sketch tablet...

BIG NIL Inc.
Austin, Texas

Previous experience in Graphic Design lead roles is highly recommended, as well as a strong understanding of college/high school sports, fan apparel, your local/school community, and the clients (student-athletes) we serve within your school athletic program. A capable Graphic Design Intern should u...