Principal Environment Artist

Mediabistro
Marina Del Rey, California, United States
$151.8K-$208.9K a year
Full-time

Finding great talent and supporting our studios to be the best place for people to make an impact is central to our philosophy.

This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next-generation emergent storytelling.

Join us to pursue your passion to build unique, groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure.

Become a foundational part of a respectful and diverse team as we are looking for a Principal Environment Artist to join our team.

Reporting to the Senior Environment Director, the Principal Environment Artist will work with a team of designers, artists, and engineers in establishing an immersive, interactive, visually compelling, and believable game world.

The Principal Environment Artist is an individual contributor role who will create world art content that will define the quality benchmarks for the worlds we develop.

Through demonstration, the Principal Environment artist will inspire and mentor a cross discipline world construction team in the creation of worlds that enhance gameplay, motivate exploration, and narrativize a deep world story.

Reporting to the Senior Environment Director, the Principal Environment Artist can balance maintaining performance metrics and construction best practices with gameplay and aesthetic excellence.

You are fascinated by creating visually compelling worlds that simultaneously enhance gameplay while enriching the player's experience.

You are continually researching and surveying the games industry to find new ways of creating high quality immersive world experiences.

You are motivated to collaborate with your team in improving world construction tools and pipelines to increase efficiency.

The Principal Environment Artist will combine industry-leading world art skills with the technical ability to realize beautiful and believable game worlds.

Responsibilities* Create world art content including architecture, terrain, flora, geology, and materials that set the benchmark visual quality for studio products.

Collaborate with key stakeholders to push the boundaries of our world's visual quality by introducing innovative tools, techniques, and workflows that enhance immersion and emotional impact* Partner with Senior Environment Director and environment team in establishing and upholding the vision and quality standards for our game worlds.

This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals.

  • Collaborate with technical stakeholders in the development of world construction tools and pipelines ensuring efficient and high-quality output.
  • Ensure environment content balances gameplay, aesthetics, and technical requirements within an open world construct.* Through demonstration of best practices, mentor and elevate the skills of the environment team.
  • Work with the Technical Art and Engineering Teams in the identification and maintenance of engine technology requirements and performance metrics needed to meet product goals.

Qualifications* Minimum 10 years' experience in the games industry. 4+ years as a Principal environment artist or equivalent.

Ceci ne s'applique pas au Quebec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.

Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

California (depending on location e.g. Los Angeles vs. Sacramento) :

$170,500 - $259,300 USD Annually

New York (depending on location e.g. Manhattan vs. Buffalo) :

$167,300 - $259,300 USD Annually

Jersey City, NJ :

$202,600 - $259,300 USD Annually

Colorado (depending on location e.g. Denver vs. Colorado Springs) :

$180,100 - $237,200 USD Annually

Washington (depending on location e.g. Seattle vs. Spokane) :

$167,300 - $238,500 USD Annually

British Columbia (depending on location e.g. Vancouver vs. Victoria) :

$151,800 - $208,900 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

18 days ago
Related jobs
Riot Games
Los Angeles, California

D Environment Artists at Riot channel their knowledge of concepting, modeling, and texturing to tell stories through visually compelling environments. Principal 3D Environment Artist. Working within both design and technical constraints you will build optimized environments that enhance the purpose ...

Scopely
Remote, California, United States
Remote

Scopely is looking for a Principal Environment Artistto join us remotely from the US!. As a Principal Environment Artist, you will help set the bar and define the pipeline for exciting new stylized fantasy IP. At Scopely, we care deeply about what we do and want to inspire play, every day - whether ...

Electronic Arts
Marina del Rey, California

Principal environment artist or equivalent. Partner with Senior Environment Director and environment team in establishing and upholding the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the br...

Mediabistro
Marina del Rey, California

Reporting to the Senior Environment Director, the Principal Environment Artist will work with a team of designers, artists, and engineers in establishing an immersive, interactive, visually compelling, and believable game world. Reporting to the Senior Environment Director, the Principal Environment...

Promoted
RAND Corporation
Santa Monica, California

Knowledge of all steps required for the print process and an understanding of production methods to ensure designs can be produced for print delivery. ...

Promoted
VirtualVocations
Long Beach, California

Key Responsibilities:Design and create engaging 3D environments for Roblox gamesDevelop high-quality 3D models, textures, and materials optimized for RobloxCollaborate with team members to bring game concepts to life and refine designs based on player feedbackRequired Qualifications:Minimum of three...

Promoted
FastSigns
Los Angeles, California

FASTSIGNS #65601is hiring for a Full-time Graphic Designer to join our team!. A Successful FASTSIGNS Graphic Designer Will:. Ideal Qualifications for FASTSIGNS Graphic Designer:. Create computer-generated full-color graphics and/or vinyl output that can be printed and mounted to a substrate or weede...

Promoted
Facebook
Los Angeles, California

GED) 5+ years experience in electrical, HVAC, mechanical, controls, or other technical maintenance field Associate's degree in engineering plus 3+ years experience or Bachelor's degree in related field plus 2+ years experience in electrical, HVAC, mechanical, or controls will be considered in lieu o...

Promoted
Movado Group, Inc
Los Angeles, California

We are looking for a passionate and performance-driven Graphic Designer to join our creative team here in Los Angeles. Graphic Designer Duties and Responsibilities. Receive feedback from the Art Director and Lead Graphic Designer and make necessary changes. As a part of Movado’s Creative Center for ...

Promoted
Midnight Oil
Burbank, California

The Production Artist provides support to the pre-media team by preparing files for internal and external manufacturing at the expected level of quality and create and maintain Esko AE workflows. Hollywood in Burbank, CA, is an extraordinary creative, and specialty print production partner to the ma...