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Principal Product Designer, ROS

Roblox
San Mateo, CA, United States
Full-time

Job Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life.

Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Principal Product Designer on ROS (the Roblox Operating System), you'll be an individual contributor focused on accelerating the systems that scale Roblox.

ROS is our suite of internal applications that drive employee productivity, promote collaboration, and support the most creative workforce in the world.

You'll be responsible for the UX architecture, design language, and user engagement of custom capabilities that scale Roblox.

You will combine internal tools and third-party applications for People Operations, Talent Acquisition, Budgeting, Roadmapping, and Business Analytics.

You have experience leading and innovating in the internal application space, with a deep instinct for what great looks like with consumer-facing enterprise tools.

You'll need to be strategic and create long-term design plans encompassing a suite of products, and uplevel the visual design language of ROS.

You will report to the Sr. Product Design Manager.

You Will :

  • You'll audit, research, strategize and lead design for our in-progress ROS platform
  • Listen, learn, empathize, and get close to PMs and engineers to understand their challenges, constraints and needs
  • Create a visual design language for ROS
  • Conduct your own UXR interviews, surveys and usability tests to inform and validate product design; synthesize results for stakeholder buy-in
  • Oversee the execution of journey maps, system maps, service design blueprints, wireframes, prototypes, reusable components, interaction patterns and rigorous design specs
  • Establish a scalable, flexible, and contextually-aware UX framework, patterns, guidelines, templates, and resources for consistency and quality across a suite of tools

You Have :

  • 7+ years experience in product design, information architecture, UX, or a related field
  • Expert knowledge with consumer products and a high-quality bar with UX best practices for internal platforms
  • An understanding of the entire product lifecycle, from running design sprints, conducting UX research, executing on design specs, launching, and iterating based on metrics
  • Experience as a product design thought leader, influencing PMs and engineers, earning trust, evangelizing design, educating your partners on the UX process, bringing them along, and advocating for users
  • Excellent creative, analytical, visual, interaction, and / or service design skills
  • Your own design portfolio of products that showcases, functionality, clarity despite complexity, usability, and flow across an overall user experience

LI-Onsite

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love :

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy
  • Roflex - Flexible and supportive work policy
  • Roblox Admin badge for your avatar
  • At Roblox HQ :
  • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
  • Onsite fitness center and fitness program credit
  • Annual CalTrain Go Pass
  • 30+ days ago
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