GPU RTL Design Engineer

Apple
San Diego, CA, United States
Full-time

Summary

Posted : Jun 24, 2024

Role Number : 200555811

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail?

As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient GPU.

You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions.

Do you love working on challenges that no one has solved yet? Join us to help deliver the next groundbreaking product containing an Apple designed GPU.

As a member of Apple's GPU Design team, you will develop power efficient, high-performance 3D graphics processor micro-architectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day.

Description

As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals.

You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to pioneering micro-architectural specifications in order to design best-in-class GPUs.

To accomplish this, you will collaborate closely with multi-functional teams in architecture, validation, modeling, and physical design.

  • We are looking for candidates with a BS and a minimum of 10 years relevant industry experience.
  • Strong background in GPU, CPU, or SIMD architectures.
  • Logic design, with expert knowledge of low-power techniques and timing optimizations.
  • Expert knowledge in System Verilog HDL.
  • Ability to drive bring up and debug of complex designs.
  • Ability to work well in a team in order to be productive under aggressive product schedules.
  • We believe that there is power in teams working together so you must have strong communication, influence, and negotiation skills.

Preferred Qualifications

  • Experience designing GPU Schedulers, Execution Units, Texture / Pixel Units, or Caches.
  • Detailed understanding of synthesis tools, timing analysis, floor planning, and the PNR flow.
  • Experience in hardware performance analysis.
  • Experience with scripting languages such as Python, Ruby, or Perl.

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role.

The base pay range for this role is between $166,600 and $296,300, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs.

Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan.

You'll also receive benefits including : Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition.

Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note : Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

More

Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

Learn more about your EEO rights as an applicant.

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