Is your CV ready If so, and you are confident this is the role for you, make sure to apply asap.
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve.
At Electronic Arts, the only limit is your imagination.
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4.
The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit.
We are looking for a Senior Game Integrations Engineer to help us integrate and showcase our technologies that power creation in our games.
If you have experience with game development and integrating with services, we want to hear from you. You will work with an experienced team that has collectively built and worked on games and backend services for more than two decades.
You will work with multiple developers to integrate and showcase our services to our partners. We strive to stay relevant in our development approaches and technology.
Many of our software engineers are polyglots and strive in multiple environments.
As a Senior Game Integrations Engineer reporting to the Integrations Technical Director, you will :
- Create integration client experiences via sample and in-progress multiplayer games that showcase our user-generated content capabilities.
- Oversee the Unreal Engine architecture and design patterns to ensure a performant, stable, and extendible codebase.
- Utilize and expand on existing cloud-hosted services for game integrations.
- Utilize and expand on our game SDKs that connect to our services.
- Write clean, SOLID code that promotes our coding standards.
- Contribute to our coding standards.
- Author and review technical design documents and API specifications detailing software requirements.
- Creatively blend security best practices and original techniques to keep user data secure and prevent cheating.
- Support and troubleshoot inbound requests from studios and partners.
- Maintain a suite of automated tests that validate the correctness of backend services.
Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
- Bachelor / Master's degree in Computer Science, Computer Engineering or related field.
- 8+ years of job experience in a hands-on coding role.
- You've shipped or prototyped multiple games with Unreal Engine or Unity.
- Expertise with Unreal Engine architecture best practices.
- Expertise with C++ and UE Blueprints. You also have experience with some of the following languages : C#, TypeScript, Java / Kotlin, or Go.
- Experience with terminal, bash, and command line interfaces.
- You have mentored team members to help them grow their skills, while ensuring code remains performant, scalable, and stable.
- You have implemented or contributed to real-time multiplayer architecture.
- You develop high-quality, testable software.
- You have a desire to work with server engineers and designers to integrate their capabilities into games.
- You have experience working in an Agile or Scrum environment.
- You're willing to iterate quickly and develop prototypes.
- You have a desire to teach and learn from your peers.
Pluses
- Unity experience.
- You have worked on multiple aspects of a game (i.e. engine, systems, tooling, networking).
- You've shipped and maintained a framework library that has been utilized by partners.
- You have experience building scalable services and deploying them to Kubernetes.
- You have experience working with cloud providers (GCP, AWS, Azure, etc).
J-18808-Ljbffr