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Development Director

Electronic Arts
Seattle, WA, USA
$115.1K-$161.2K a year
Full-time

Responsibilities

  • Maintain team tasks and scheduling to ensure delivery of Tech and Tools content.
  • Manage change requests and advise key stakeholders on their effect on project schedule, budget and resourcing
  • Generally following scrum methodology while being flexible based on the project and initiative
  • Lead sprint planning and kick off meetings
  • Help with onboarding, tracking, capacity planning, and prioritization of work.
  • General monitoring of tickets and workflow
  • Document, communicate, administer, and refine project processes. Identify opportunities for improvement, and work with your team to find creative solutions based on current standards in project management and the industry, and execute solutions with the team.
  • Reporting upwards to leadership and partners the milestone and development progress
  • Reporting to your team their trends and risks to help hone in on efficient development
  • Keep the development team and partners informed of project goals, schedule, status and deliverables.
  • Remotely coordinate with engineers, designers, UX / UI, artists, line producers, and project managers at partner studios in multiple locations across the globe
  • Help lead backlog grooming with Tech and Tools team
  • Managing and coordinating projects and support both within the studio / game team and across the organization
  • Maintain daily, weekly and monthly rituals to keep the team moving forward.
  • Line Management of team members including helping support professional development, manage performance, and supporting well-being.
  • Facilitating permissions and distribution lists as needed
  • Anticipate and communicate issues and roadblocks to ensure project goals and milestones can be met

Requirements

  • Minimum of 3+ years of project management & team leadership experience and Game or Software Development
  • Comfortable working in a dynamic environment with a wide variety of people from different cultures, countries, time zones, and backgrounds
  • Well organized and proactive
  • Strong written and verbal communication skills
  • Ability to communicate risk, trajectory, and progress over time
  • Experience working in a creative environment; games experience preferred
  • Experience working with engineers and tools development a plus
  • Familiarity with JIRA is ideal
  • Capable of managing your time independently and willing to attend occasional meetings with external partners outside regular work hours
  • Preference for optimizing and automating workflows and reporting

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.

Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

California (depending on location e.g. Los Angeles vs. Sacramento) :

º $140,700 - $204,700 USD Annually

New York (depending on location e.g. Manhattan vs. Buffalo) :

º $125,300 - $204,700 USD Annually

Jersey City, NJ :

º $164,800 - $204,700 USD Annually

Colorado (depending on location e.g. Denver vs. Colorado Springs) :

º $131,000 - $174,800 USD Annually

Washington (depending on location e.g. Seattle vs. Spokane) :

º $125,300 - $198,100 USD Annually

British Columbia (depending on location e.g. Vancouver vs. Victoria) :

º $115,100 - $161,200 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.

We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.

Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

30+ days ago
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