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Unity Developer

FS Studio
Westminster, CO, US
Temporary

About Flexible Staffing Studio

Flexible Staffing Studio is a Hiring Platform that helps connect top Engineers in Emerging Technologies such as Aerospace, VR, AR, Machine Learning, Robotics, and R&D.

Our goal is to help you find the perfect position for your next project.

Job Description

We are seeking a developer responsible for building games for various target platforms with a strong focus on the Unity framework and Java-based game development.

Your primary responsibilities will include implementing game functionality by translating design ideas, concepts, and requirements into a functional and engaging game.

A commitment to collaborative problem solving, sophisticated design, and a quality product are essential. Experience in jMonkey is highly desirable but not required.

Additionally, experience in porting games between different platforms is considered a valuable asset.

This is a 6-month contract with the possibility of extension.

Responsibilities

  • Implement game functionality as per communicated design
  • Translate design specification into functional game
  • Communicate with other team members to establish an effective pipeline and integrate media assets
  • Design, build, and maintain efficient, reusable, and reliable code
  • Ensure the best possible performance, quality, and responsiveness of applications
  • Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
  • Help maintain code quality, organization, and automatization
  • Integrate Java-based game development techniques and best practices
  • Collaborate on cross-platform game development projects, with a focus on Java and Unity
  • Contribute to the porting of games to different platforms, ensuring a seamless transition and optimal performance across devices

Skills

  • Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
  • Strong proficiency in Java, with a solid understanding of its ecosystems and game development applications
  • Familiarity with level design and planning
  • Experience with game physics and particle systems
  • Experience with mobile and console game development, including Java-based environments
  • Experience optimizing memory and space usage for support of older hardware
  • Experience with 3D is a plus
  • Prior experience with a well-known mobile title or AAA titles are a significant asset
  • Ability to constantly learn and stay in touch with evolving game standards and development technologies
  • Strong understanding of object-oriented programming
  • Familiarity with current design and architectural patterns
  • Knack for writing clean, readable, and easily maintainable code
  • Experience implementing automated testing platforms and unit tests
  • Proficient knowledge of code versioning tools such as Git, SVN, and Mercurial
  • Experience with jMonkey is a plus but not required
  • Experience in porting games across various platforms is a plus

FS Studio is an equal opportunity employer. We do not discriminate based upon race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.

Skills

  • Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
  • Strong proficiency in Java, with a solid understanding of its ecosystems and game development applications
  • Familiarity with level design and planning
  • Experience with game physics and particle systems
  • Experience with mobile and console game development, including Java-based environments
  • Experience optimizing memory and space usage for support of older hardware
  • Experience with 3D is a plus
  • Prior experience with a well-known mobile title or AAA titles are a significant asset
  • Ability to constantly learn and stay in touch with evolving game standards and development technologies
  • Strong understanding of object-oriented programming
  • Familiarity with current design and architectural patterns
  • Knack for writing clean, readable, and easily maintainable code
  • Experience implementing automated testing platforms and unit tests
  • Proficient knowledge of code versioning tools such as Git, SVN, and Mercurial
  • Experience with jMonkey is a plus but not required
  • Experience in porting games across various platforms is a plus
  • 30+ days ago
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