Posting Title : R&D Art Generalist
Key Qualifications
- Deep knowledge of high fidelity asset development techniques for games, film, VFX, VR, AR, and MR experiences
- Proficiency in multiple applications like Maya, Vray, Substance, Houdini or others
- Diverse capabilities in 3D modeling, texturing, shading, look dev, lighting, and rendering
- Proficient in physically based rendering, camera, lighting and material calibration
- Experience with realtime game engines and offline rendering solutions
- An eye towards automation and procedural content development solutions
- Ability to deliver high-visual quality within performance constraints
- Experience working with external teams, documentation, and training others
- Knowledgeable of Python, Mac OS, and Windows
Description
As a Art Generalist in this role, you will focus on improving the visual quality and development of 3D graphics used to train computer vision and machine learning algorithms through generating 3D content, rendering, tools, pipelines, and innovative solutions.
You have creative and technical experience that can push visual boundaries, and develop new methodologies for solving complex synthetic data content challenges for offline and real time environments.
Additional experience
- Developing synthetic data content for machine learning, and computer vision
- Problem solving and troubleshooting in a technical environment
- Desire to procedurally generate content without sacrificing artistic integrity
- Ability to identify opportunities for visual, workflow, and efficiency improvements
- Ability to work quickly and flexibly in a prototyping environment
- Ability to lead small initiatives without significant oversight
- Excellent communication and teamwork skills
- Excellent teamwork and communication skills
- Houdini experience a plus
Education
Bachelors or Master in Computer Arts or equivalent experience
8 days ago