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Producer, Call of Duty

Activision
Santa Monica, California, US
Full-time

Job Title : Producer, Call of Duty

Reporting To : Director, Production

Do you have the following skills, experience and drive to succeed in this role Find out below.

Department : Production Management Group

Location : Santa Monica, CA

Your Mission

Activision Publishing is currently looking for a Producer to join the Call of Duty franchise. We are looking for an individual who has a passion and consistent track record for producing and launching incredible games.

As a Producer on Call of Duty, you will be responsible for providing support to the production and development teams in a variety of areas.

This entails active involvement through all phases of development including pre-production, production, alpha, beta, submissions, and launch! Specific duties include but are not limited to leading all aspects of responsibilities related to QA, First Party submissions, build schedules, Marketing and PR strategies, Development Studio relationships, and project risk assessments.

The Producer manages important areas of production and will work closely with senior team members as well as the Production Director to ensure the needs of the game are met through forward thinking and risk mitigation.

Your responsibilities will include :

  • Be responsible for different aspects of Call of Duty production including submission strategies, operations processes, schedule organization, build management, marketing initiatives, and other production responsibilities
  • Provide ongoing risk assessments to production team leadership with respect to project hazards and bottlenecks regarding game schedule and quality.

Producer should come prepared to offer potential solutions or next steps.

Work closely with Development Studios, QA, Localization, Submission Teams, and other support groups to be responsible for submission of game code to first parties.

Adjust schedules as required to keep current with shifting development needs and ensure on-time release for any publicly announced dates.

  • Build strong relationships with Development Teams as part of providing support to the game development process by providing clear task prioritization as well as game feedback.
  • Be a primary point of contact for cross-functional groups including Brand Management, Consumer Marketing, Public Relations, etc.
  • Contribute constructive, creative feedback to production team leadership to help ensure the game is meeting quality and feature goals
  • Record meeting summaries as needed, and translate into a coherent, organized list of action items and next steps for the team

Player Profile :

  • Resourceful, steadfast and committed to delivering results
  • Earns trust & respect of peers; is viewed as a great teammate
  • Builds strong relationships across the organization (publishing / development)
  • Can influence without authority
  • Maintains high standards notwithstanding pressing deadlines
  • Effectively balances competing priorities and devotes time to what is most important
  • Understands fundamentals of scoping, scheduling, staffing, and project management
  • Able to create scenarios for submission and release; knowledge of First Party timelines and procedures
  • Understands how to tailor communication style to the audience in the conversation (internal / external / developer / executive)
  • Ability to prepare waterfalls, roadmaps, short-to-medium term schedules
  • Able to identify bottlenecks in a project workflow / schedule
  • Able to identify problems and provide options for resolution within owned areas
  • Proactive & productive; responds quickly to challenges
  • Actively manages own tasks and responsibilities to ensure deadlines are met
  • Good enough, isn’t; a passionate advocate for excellence

The Producer should also demonstrate :

  • Strong verbal and written communication skills
  • Strong interpersonal and relationship building skills
  • Strong project management skills including organized and focused task prioritization
  • Prominent ability to successfully navigate ambiguity
  • Ability to self-manage and self-pace
  • Ability to adapt to changing situations
  • Ability to work under pressure
  • Good knowledge of game development methodologies
  • Positive attitude and passion for making games
  • Call of Duty franchise knowledge strongly preferred
  • Passion for First Person Shooter games preferred

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10 days ago
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