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Camera Layout Artist (Contingent) Job at Naughty Dog in Santa Monica
Camera Layout Artist (Contingent) Job at Naughty Dog in Santa MonicaMediabistro • Santa Monica, CA, United States
Camera Layout Artist (Contingent) Job at Naughty Dog in Santa Monica

Camera Layout Artist (Contingent) Job at Naughty Dog in Santa Monica

Mediabistro • Santa Monica, CA, United States
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Overview

This position is for temporary engagement through our staffing partner, DZConnex. Candidates must be authorized to work in the United States for this position. Candidates must be available to work in our Santa Monica studio on a hybrid basis.

Naughty Dog has been crafting best-selling, critically acclaimed games for nearly 40 years. We recently released The Last of Us Part II Remastered and a current generation remake of The Last of Us Part I for the PS5. The Last of Us Parts I and II are now available for the first time on PC. We are excited to be working on Intergalactic : The Heretic Prophet and are looking for talented individuals to join us.

Naughty Dog is looking for a talented Camera Layout Artist to join our team in creating the next generation of award-winning storytelling. You’ll create previs for shoots, turn the shoot data into cinematic sequences, and work with animation and design to bring cameras to final polish.

What you will do :

  • Create sequences that clearly depict staging, blocking, camera motion, and character performance for cinematics, from rough layout to final camera polish
  • Hand animate cameras for interactive and cinematic sequences
  • Manipulate performance capture data when necessary to best tell the story
  • Previs sequences based on narrative script, figuring out pacing and blocking prior to shoot
  • Support animation and design teams for in-game cameras
  • Provide solutions to creative problems, and be capable of pitching ideas verbally
  • Communicate clearly with production staff and manage production tasks
  • Oversee the technical aspects of camera implementation across the game

What skills you will use :

  • 5+ years of experience as a Camera Layout or Previs artist in the game or film industry
  • Maya experience is required : generalist level skill at animating, modeling, rigging, shading, lighting, etc.
  • Experience working with motion capture data
  • Ability to tell compelling stories through cinematography and editing
  • Work ethic and follow-through
  • Openness to criticism and ideas
  • Clear and kind communication within the team and across disciplines
  • Artistic and technical skills
  • Teamwork
  • Excellent attention to detail
  • Creativity and innovation in visual storytelling
  • Efficiency and organization in workflow
  • Proven ability to work autonomously and take initiative
  • Bonus Skills

  • Comfortability with scripting languages
  • Comfortability with 2d artistic tools such as Photoshop, After Effects and Premiere Pro is a plus
  • Experience working on a motion capture set
  • Experience hand-operating a virtual camera
  • If this sounds like you, please submit your resume and reel!

    As part of the Naughty Dog application process, candidates may be asked to complete a cinematic test.

    #LI-AB1

    Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

    At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

    Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

    In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

    The estimated base pay range for this role is listed below, this is an hourly rate.

    $57.98 — $72.45 USD

    #J-18808-Ljbffr

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    Camera Layout Artist • Santa Monica, CA, United States

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