Role Prototype Engineer
Type Contract 6 months
Onsite Role in Fremont or Burlingame California or Seattle Washington
Hourly PayRate $80-$85 DOE
Must be able to apply without Sponsorship
Apex Systems is looking for a Creative Coder to join our team. As a Creative Coder, you must have a passion for sound and technology and a demonstrated history of innovative design for interactive and immersive experiences.
You will be instrumental in the day-to-day sound design across audio. Candidates must also be able to collaborate closely with other team members and cross-functional product teams and provide creative feedback.
Strong communication skills and the ability to work through ambiguity are required.
Responsibilities
Implementing custom sound via C# or similar code for various products and initiatives on a variety of platforms and using different programming languages
Collaborate closely with team members to create unique sonic experiences and assist in driving projects to completion
Gain a deep understanding of product voice to maintain quality and leverage existing content for product consistency and efficiency
Prepping and testing for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
Ability to prioritize, and adapt quickly to parameter and scope changes responsibly.
Minimum Qualifications
5+ years implementing / coding sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
Experienced with technical sound implementation for games, media, and / or interactive experiences
Proficiency in the following : Unity, and audio middleware (Wwise, FMOD), C# (and related programming languages) implementation, development, and release of audio content on mobile and / or VR platforms
Experience debugging code in a variety of development environments
Provide a portfolio list or demo reel of shipping projects demonstrating sound implementation experience
BA / BS degree or equivalent in game programming, sound programming, CS or media-related field
Experience with managing collaboration tools and version control systems such as
GitHub, Perforce, etc.
Strong communication and interpersonal skills
Time-management and organizational skills to meet delivery specifications and deadlines
Preferred Qualifications
Collaborative background, working on a team with producers, designers, animators, artists, and other partners.
Audio Implementation and / or design for shipping VR experiences (Unity, Unreal)
An understanding of the properties of spatial audio, and experience implementing immersive sound experiences
Knowledge of acoustics, equipment set-ups and calibration
Ability to mix in a variety of formats, including spatial audio
Post-production skills, including editing and mastering
Video editing skills (Premier Pro, Final Cut, Avid, etc)
Experience in Pro Tools and / or other digital audio workstations
Experience working with and creating SFX / Foley / Dialog / Music
Experience with C++