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User Experience Engineer

Niantic, Inc.
San Francisco, California, US
$145.8K-$162K a year
Full-time

Niantic's ARUX team is looking for a UX Engineer to explore, prototype, and build the future of location based, AR powered experiences.

Niantic ARUX works with some of the world's most advanced AR technologies to design visually innovative, ground breaking mobile experiences for tens of millions of users worldwide, encouraging discovery, exercise, and substantial social experiences.

Be one of the first applicants, read the complete overview of the role below, then send your application for consideration.

Responsibilities :

  • Prototype location-based AR experiences to demonstrate new UX concepts and inform product direction.
  • Build and maintain reusable UX components that are used across internal and external projects.
  • Perform design research and provide recommendations on new AR capabilities.
  • Support prototyping of new use-cases identified by UX on mobile and wearable devices.
  • Coordinate with UX Research on user studies of prototypes.
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings.
  • Required in-office 2 days on Wednesday and Thursday.

Qualifications :

  • Bachelor's degree in CS, design, or a related field.
  • 2+ years of experience contributing code to a shipping product or production experiences.
  • Solid understanding of C#.
  • Experience working with Unity or a similar game / AR engine in a production environment.
  • Experience working with AR, VR, XR, or Spatial Computing.
  • Strong understanding of UX / UI principles and processes.
  • Portfolio featuring examples of prototyping work.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications.

Plus if :

  • Knowledge of git or other source control systems.
  • Shader and / or Javascript development experience.
  • Experience working with UXR.
  • Experience with Figma, and / or doing UXD.
  • Experience with Unity UI system.
  • Experience building prototypes in short timeframes.
  • Native development for Android or iOS in Swift, Kotlin, C++, etc.

The total compensation package for this position includes a new hire offer base salary range of $145,800 - $162,000 + bonus + equity + benefits.

Individual pay within this salary range is determined by work location and additional factors, including assessed job-related skills, experience, and relevant education or training.

Your recruiter can answer any questions about new hire total compensation during the hiring process.

Join the Niantic team!

Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world.

Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month.

Niantic’s Lightship platform, which powers Pokémon GO, also supports the company's other games including Pikmin Bloom, Peridot and Monster Hunter Now.

We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love.

Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry, and we consider this to be one of the most important values we hold close.

Niantic is a hybrid first company. We believe that in person interaction and collaboration fosters creativity, a sense of community, and is critical to our future success as a company.

Our hybrid work schedules allow for a mix of remote and in-office work.

We're a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving! We have growing offices located in San Francisco, Sunnyvale, Palo Alto, Bellevue, Kansas, London, Tokyo, Hamburg, Hyderabad, and Zurich.

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1 day ago
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