3-5+ years of prototyping or game development related experience
4+ years development experience in Python, C#, or C++
3+ years of experience with Unreal (infrastructure / tools / plugins)
Knowledge in game development, tools, and pipelines including : working with 3D assets, scripting / tool development, shaders (GLSL / HSLG), VFX, post processing, and / or procedural effects and animations
Portfolio featuring examples of tools, graphic rendering workflows, interactive prototype work, etc.
Preferred Qualifications :
Knowledge of UI development for Tools (React, QT)
Experience working with source control (Git, Perforce, Mercurial)
3D authoring software (3DS Max, Maya, Blender, Cinema 4D)
Experience with AR / VR development
Proficiency with game engine development
Experience working with designers and research scientists
Full stack backend experience, including server side infrastructure and database management
3D art / design experience (e.g., character / motion rigging and animation)
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Game • Redmond, WA, United States
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