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Electronic Arts is hiring : Senior Technical UI Artist in Los Angeles

Electronic Arts is hiring : Senior Technical UI Artist in Los Angeles

MediabistroLos Angeles, CA, United States
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Locations : Los Angeles - Del Rey, California, United States of America

Role ID

210326

Worker Type

Regular Employee

Studio / Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we’re driven by quality - in the games we create, and in the studio we’ve built.

Our values : We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating an inclusive team where everyone’s ideas are heard.

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for a Senior Technical UI Artist like you to join us in our mission to create amazing games and experiences, and to elevate ourselves and our craft. You will report to our Design Line Director. We are considering on-site and hybrid working options for candidates.

Responsibilities

  • Implement HUD components, UI widgets, and UI animations to design specifications using visual scripting in Frostbite
  • Mentor and review the work of other UI scripters, to grow the team around you
  • Work with production to triage and estimate tasks for other Technical UI implementers in your group
  • Work with other disciplines to ensure implementation is best in class technically, visually, and for usability
  • Define, advocate for, and follow best practices
  • Proactively communicate and collaborate with others across crafts about UI work
  • Look for opportunities to learn new skills to benefit your growth, your team, and the studio

Qualifications

  • 5+ years of experience as a technically-oriented web, front-end, or UI scripter, implementer, or engineer
  • 1+ years of experience in a leadership role
  • Expertise in visual scripting, and working with game editors like Frostbite, Unreal, Unity, etc
  • An eye for visual quality, and a drive to make UI look and feel the best
  • Understand best practices for UI and UX
  • At least one shipped game
  • COMPENSATION AND BENEFITS

    The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

    PAY RANGES

    In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

    About Electronic Arts

    We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

    We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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    Is Hiring Electronic • Los Angeles, CA, United States

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