Overview
Placement Type : Temporary
Temporary
Salary (USD) :
$59.00 to $65.56 / hour
Start Date : 07.22.2024
07.22.2024
A Technical Artist is the key bridge between artists and engineers, and the client’s Technical Art team is looking for a new member to help us build the experiences, and capabilities that are core to our Metaverse efforts.
The ideal candidate will be joining a highly creative team that is building out what the future of the internet will look like.
The team cares greatly about work / life balance and prioritizes it!
Role Responsibilities (including, but not limited to) :
- Partner with the engineering, and other partner teams to build demos / prototypes / experiences that demonstrate our platform’s latest capabilities
- Develop and create high-quality, optimized 3D assets, materials and shaders as needed
- Implement runtime logic within a complex real-time environment with performance limitations in mind
- Implement dynamic and responsive visual effects that enhance the player’s immersive experience
- Quickly solve issues with cross-functional leads
Must-Have Skills :
- 4+ years of experience
- Experience with prototyping and gameplay programming in Unity or Unreal
- Expertise with multiple DCC packages (Maya, Houdini, preferred)
- Experience with procedural visual generation
- Expertise with multiple game engines (off the shelf, or proprietary)
- Experience collaborating on multi-disciplinary teams
- Experience communicating across team members including engineers and designers
- Experience in real-time content creation (characters / environments / VFX / animation / lighting)
- Experience working with version control systems (Git, Perforce, etc.)
Nice-to-Have Skills :
- Strong Python, Unity, C+ experience (at least 1)
- Experience with using Blender
- Experience developing real-time experiences for VR headsets
- Deep understanding of graphics pipeline, runtime behavior systems
The target hiring compensation range for this role is $59.00 to $65.56 an hour. Compensation is based on several factors including, but not limited to education, relevant work experience, relevant certifications, and location.